WEEK 5: Smears and Distortion
In week 5 we were asked to play around with some key principles in animation in a sequence. Most of said principles were related to movement and a type of 'scene'.
The ones listed were:
- A Smear/Streak effect
- The anticipation of reaction
- Use of perspective
- A boiling loop
- Interactions with 'invisible' environments
- Marks appearing and disappearing in interesting ways
I feel like I succeeded in using some of the tasks set out but I would like to implement it on a real object in the future. Although 'smearing' a blob is easy when you have a real objet with real lines it's a lot harder to break it down into something that still looks okay when played through. I suspect practice will make this easier and hopefully I will be able to achieve something like that in my final project.
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